| Biblio No. | Subject | Title | Author | Publisher | Image |
|---|---|---|---|---|---|
| 65482 | Computer Science | Game of X v.1 : Xbox , , | DeMaria , Rusel | Taylor and Francis | |
| 65483 | Computer Science | Game of X v.2 : The Long Road to Xbox , , | DeMaria , Rusel | Taylor and Francis | |
| 65484 | Computer Science | Game Programming for Artists , , | Huntley , Jarryd | Taylor and Francis | |
| 65485 | Computer Science | Games User Research : A Case Study Approach , , | Garcia-Ruiz , Miguel Angel | Taylor and Francis | |
| 65486 | Computer Science | Generalized Barycentric Coordinates in Computer Graphics and Computational Mechanics , , | Hormann , Kai | Taylor and Francis | |
| 65487 | Computer Science | Geometric Modeling and Mesh Generation from Scanned Images , , | Zhang , Yongjie Jessica | Taylor and Francis | |
| 65488 | Computer Science | Gesture Drawing : A Story-Based Approach , , | Connors , April | Taylor and Francis | |
| 65489 | Computer Science | GPU Pro 360 Guide to 3D Engine Design , , | Engel , Wolfgang | Taylor and Francis | |
| 65490 | Computer Science | GPU Pro 360 Guide to Geometry Manipulation , , | Engel , Wolfgang | Taylor and Francis | |
| 65491 | Computer Science | GPU PRO 360 Guide to GPGPU , , | Engel , Wolfgang | Taylor and Francis |