| Biblio No. | Subject | Title | Author | Publisher | Image |
|---|---|---|---|---|---|
| 65392 | Computer Science | Brain–Computer Interfaces Handbook : Technological and Theoretical Advances , , | Nam , Chang S. | Taylor and Francis | |
| 65393 | Computer Science | Breaking Out of the Games Industry : Designing Tutorials for Video Games , , | White , Matthew M. | Taylor and Francis | |
| 65394 | Computer Science | Building Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms , , | Engelstein , Geoffrey | Taylor and Francis | |
| 65395 | Computer Science | Building Virtual Reality with Unity and Steam VR , , | Murray , Jeff W | Taylor and Francis | |
| 65396 | Computer Science | Business Analytics for Decision Making , , | Kimbrough , Steven Orla | Taylor and Francis | |
| 65397 | Computer Science | Chain Event Graphs , , | Collazo , Rodrigo A. | Taylor and Francis | |
| 65398 | Computer Science | Client-Centered Software Development : The CO-FOSS Approach , , | Tucker , Allen B. | Taylor and Francis | |
| 65399 | Computer Science | Cloud Computing Security : Foundations and Challenges , , | Vacca , John R. | Taylor and Francis | |
| 65400 | Computer Science | Codify : Parametric and Computational Design in Landscape Architecture , , | Cantrell , Bradley | Taylor and Francis | |
| 65401 | Computer Science | Cognitive Hack : The New Battleground in Cybersecurity ... the Human Mind , , | Bone , James | Taylor and Francis |